Post by Falconstar on Apr 22, 2017 6:11:25 GMT
Tier 1
King / Queen [1/2] - reserved for the mate of the king [GxK or GxQ]
The rulers of the clan, these cats have the most authority and power. They command the
clan as a whole and have high respect and responsibility. They get first-pick at almost everything
and disrespecting them will result in high punishment.
Baron / Baroness [0/2] - reserved for the eldest offspring , and their betrothed [GxBM or GxBF]
The eldest prince/princess gains this rank when of age and so does their betrothed, which is
mostly the offspring of another high-ranking cat. The have the second highest authority.
Prince / Princess [0/unlimited] [GxPM or GxPF]
These cats are the queen and kings offspring, the third-highest ranking cats - their power
depends on their age, for example as a kit the lower rankings have to treat them with respect
and put up with them, as they get older they gain more power, however their power never matches
the king and queen or the baron and baroness. There can be multiple Prince/Princess's, but only the
eldest cat and their betrothed become the next king and queen, they have a more special rank.
Lord / Lady [0/2] [GxLM or GxLF]
The King and Queen's most trusted, kind of advisers, but with more luxuries and authority. They
hold great power and respect and are usually good friends (almost family) with the royal family,
their offspring is usually the first choice to be betrothed to the royal pair's.
Tier 2
Thralls [0/8] [GxSE]
The servants to the higher rankings, despite being a servant, these cats are actually treated with
more respect than citizens or other cats are. Their punishments are decided by those who 'own'
them. 1 each for the pairs and the 'leftovers' to the next eldest to the prince/princesses.
Assassins [0/8] [GxA - AC = commander] (0/8)
The assassins are trusted and are cats who are strategic and quick, the most stealthy and intelligent
of the clan who are not afraid to get their paws dirty. The cats are usually friends to the royal pair
and typically do not have offspring at a young age. Sometimes the Assassins go on group-missions,
they specialize in killing a certain group or patrol.
Brawlers [0/8] [GxB - BC = commander] (0/10)
The brawlers are trusted and friends to the royal pair, and are often the 'guards' or knights of the clan,
they specialize in brute strength and use their element mostly for attacking. When the assassins do a
group-mission the brawlers come along to defend/protect the group from any harm from a cat(s) that
they are not specified to kill.
Scouts [0/5] [GxS - SC = commander] (0/10)
Since the clan is a nomadic one, scouts are usually the ones who go and scout for new settlements or
places to stay. They also are the guards of the clan, and usually help around the clan and are used to
discover new things such as herbs and everything. They are taught the skills of a medic, brawler, and
assassin.
Medics [0/5] [GxM - MC = commander] (0/8)
the healers of the clan, they also have high respect and have one cat - usually the most skilled and most
respected one called the shaman, that is their commander.
Raiders [0/8] [GxR - RC = commander] (0/10)
when the garrison is left starving or is not doing so well, they will send out their most sneaky cats to get
the job done - they search for a most nearby clan and steal or/and attack the clan and take their supplies.
Tier 3
Warrios [0/unlimited] (GxW - WC = commander) (0/15)
The most common 'fighters' of the clan, if they do well enough they can get promoted to one of the tier 2
ranks.
Hunters [0/unlimited](GxH - HC = commander) (0/15)
The hunters of the clan, if they do well, they can also get promoted to a tier 2 rank.
Trainee's [0/unlimited](GxT - whatever rank your mentor is ex; GxTW - trainee warrior ) (0/20)
The training of the clan - they become whatever rank their mentor is - unless their mentor says otherwise.
The tier 1 ranks dont typically take a trainee, but when they do the cat usually becomes
automatically a tier 2 rank / their choice of a tier 2 rank.
Tier 4
Servants/Slaves [GxS] (0/0)
the lowest of the chain are the servants/slaves - these cats are either outcasts, or have done
something to disrespect the higher ranks and have been deemed unworthy of a proper rank.
Prisoners [GxP] (0/0)
the garrisons captured cats - bait. or one of their own that has broken the law, they stay in a
deep dug out hole - and are guarded by two warriors or brawlers - depending on what the cat
has done.
King / Queen [1/2] - reserved for the mate of the king [GxK or GxQ]
The rulers of the clan, these cats have the most authority and power. They command the
clan as a whole and have high respect and responsibility. They get first-pick at almost everything
and disrespecting them will result in high punishment.
Baron / Baroness [0/2] - reserved for the eldest offspring , and their betrothed [GxBM or GxBF]
The eldest prince/princess gains this rank when of age and so does their betrothed, which is
mostly the offspring of another high-ranking cat. The have the second highest authority.
Prince / Princess [0/unlimited] [GxPM or GxPF]
These cats are the queen and kings offspring, the third-highest ranking cats - their power
depends on their age, for example as a kit the lower rankings have to treat them with respect
and put up with them, as they get older they gain more power, however their power never matches
the king and queen or the baron and baroness. There can be multiple Prince/Princess's, but only the
eldest cat and their betrothed become the next king and queen, they have a more special rank.
Lord / Lady [0/2] [GxLM or GxLF]
The King and Queen's most trusted, kind of advisers, but with more luxuries and authority. They
hold great power and respect and are usually good friends (almost family) with the royal family,
their offspring is usually the first choice to be betrothed to the royal pair's.
Tier 2
Thralls [0/8] [GxSE]
The servants to the higher rankings, despite being a servant, these cats are actually treated with
more respect than citizens or other cats are. Their punishments are decided by those who 'own'
them. 1 each for the pairs and the 'leftovers' to the next eldest to the prince/princesses.
Assassins [0/8] [GxA - AC = commander] (0/8)
The assassins are trusted and are cats who are strategic and quick, the most stealthy and intelligent
of the clan who are not afraid to get their paws dirty. The cats are usually friends to the royal pair
and typically do not have offspring at a young age. Sometimes the Assassins go on group-missions,
they specialize in killing a certain group or patrol.
Brawlers [0/8] [GxB - BC = commander] (0/10)
The brawlers are trusted and friends to the royal pair, and are often the 'guards' or knights of the clan,
they specialize in brute strength and use their element mostly for attacking. When the assassins do a
group-mission the brawlers come along to defend/protect the group from any harm from a cat(s) that
they are not specified to kill.
Scouts [0/5] [GxS - SC = commander] (0/10)
Since the clan is a nomadic one, scouts are usually the ones who go and scout for new settlements or
places to stay. They also are the guards of the clan, and usually help around the clan and are used to
discover new things such as herbs and everything. They are taught the skills of a medic, brawler, and
assassin.
Medics [0/5] [GxM - MC = commander] (0/8)
the healers of the clan, they also have high respect and have one cat - usually the most skilled and most
respected one called the shaman, that is their commander.
Raiders [0/8] [GxR - RC = commander] (0/10)
when the garrison is left starving or is not doing so well, they will send out their most sneaky cats to get
the job done - they search for a most nearby clan and steal or/and attack the clan and take their supplies.
Tier 3
Warrios [0/unlimited] (GxW - WC = commander) (0/15)
The most common 'fighters' of the clan, if they do well enough they can get promoted to one of the tier 2
ranks.
Hunters [0/unlimited](GxH - HC = commander) (0/15)
The hunters of the clan, if they do well, they can also get promoted to a tier 2 rank.
Trainee's [0/unlimited](GxT - whatever rank your mentor is ex; GxTW - trainee warrior ) (0/20)
The training of the clan - they become whatever rank their mentor is - unless their mentor says otherwise.
The tier 1 ranks dont typically take a trainee, but when they do the cat usually becomes
automatically a tier 2 rank / their choice of a tier 2 rank.
Tier 4
Servants/Slaves [GxS] (0/0)
the lowest of the chain are the servants/slaves - these cats are either outcasts, or have done
something to disrespect the higher ranks and have been deemed unworthy of a proper rank.
Prisoners [GxP] (0/0)
the garrisons captured cats - bait. or one of their own that has broken the law, they stay in a
deep dug out hole - and are guarded by two warriors or brawlers - depending on what the cat
has done.